Release Notes for Other Versions:
Contents
Release Notes for JourneyMap 4.0.5
Release Date: September 30, 2014
Builds
- FairPlay, NoRadar, Unlimited Editions for Forge 1.7.10 - 10.13.0.1208
New Features
- All editions will honor VoxelMap control codes (sent by server in MOTD) to disable cave mapping and radar
Changes
- Version check info moved to DropBox after exceeding Google Drive's quota
- Version check no longer announces a new version is available in chat.(UI elements still display in Fullscreen Map and Webmap.)
- Improved handling of resource pack changes to ensure the color palette is regenerated
- Minimap's Y coordinate now reflects feet position, not eye position
- Control key no longer needs to be used for most Minimap hot keys.
Bugfixes
- Surface wasn't mapped if you were underground while Cave Mapping was disabled
- Minimap didn't show surface if you were underground while Cave Mapping was disabled
- NullPointerException in BlockMD caused by some other mods' blocks
- Couldn't teleport to waypoint on server using Essentials because of coordinate precision
- Waypoint Manager wouldn't open due to errors introduce by a Forge build after 1180
- Keybindings get duplicated if overridden and then viewed in JourneyMap>Options>Help... screens
- Colors wrong for double-tall flowers, double grass and double ferns, and melon/pumpkin stems
- Pressing CTRL (or Command) without another key was "remembered" for the next keypress.
- Errors reported with some texturepacks (Sphax 128)
- MiniMap coordinates off by one when location numbers were negative
- Waypoint display coordinates off by one when location numbers were negative
Release Notes for JourneyMap 4.0.4
Release Date: August 6, 2014
Builds
- FairPlay, NoRadar, Unlimited Editions for Forge 1.7.10 - 10.13.0.1180
Bugfixes
- Bugfix: Graceful recovery (instead of crash) when a config file isn't readable
Changes
- New Edition: "NoRadar" disables all radar features in Multiplayer. See JourneyMap Editions for details.
- Change: Check for newer version is now asynchronous and won't cause game to freeze while waiting for the connection
Release Notes for JourneyMap 4.0.3
Release Date: July 28, 2014
Builds
- FairPlay and Unlimited Editions for Forge 1.6.4 - 9.11.1.964
- FairPlay and Unlimited Editions for Forge 1.7.2 - 10.12.2.1121
- FairPlay and Unlimited Editions for Forge 1.7.10 - 10.13.0.1180
Bugfixes
- Waypoint Manager's teleport buttons now visible for single-player worlds if cheats/commands enabled
- Waypoint Manager's teleport buttons now always visible for multiplayer worlds
Changes
- JourneyMap has a new logo!
Release Notes for JourneyMap 4.0.2
Release Date: July 23, 2014
Builds
- FairPlay and Unlimited Editions for Forge 1.6.4 - 9.11.1.964
- FairPlay and Unlimited Editions for Forge 1.7.2 - 10.12.2.1121
- FairPlay and Unlimited Editions for Forge 1.7.10 - 10.13.0.1180
New Feature
- Support for Realms!
Bugfixes
- Waypoints didn't show on Full-screen Map
- Block coordinates under mouse on Full-screen Map were wrong if you didn't use [Minecraft Options -> Video Settings -> Gui Scale: Normal]
- "Show Animal" and "Show Pets" options were buggy in all maps
- Player icons wouldn't show on radar if "Show Pets" was enabled
- Mobs from other mods would show in web map as a broken image
Release Notes for JourneyMap 4.0.1.1
Release Date: July 15, 2014 (1.7.10 only)
Builds
- FairPlay and Unlimited Editions for Forge 1.7.10 - 10.13.0.1180
Changes
- Built for Forge Recommended Release 10.13.0.1180
Release Notes for JourneyMap 4.0.1
Release Date: June 16, 2014 and July 6, 2014 (1.7.10 only)
Builds
- FairPlay and Unlimited Editions for Forge 1.6.4 - 9.11.1.964
- FairPlay and Unlimited Editions for Forge 1.7.2 - 10.12.2.1121
- FairPlay and Unlimited Editions for Forge 1.7.10 - 10.13.0.1160 (Beta)
Bugfixes
- Critical bugfix for waypoints that use UTF-8 character encoding
- Minor logging bugfix
Translations
- Added a translation for Welsh (cy_GB), courtesy of Fergus Elliott
Release Notes for JourneyMap 4.0.0
Release Date: June 15, 2014
Builds
- FairPlay and Unlimited Editions for Forge 1.6.4 - 9.11.1.964
- FairPlay and Unlimited Editions for Forge 1.7.2 - 10.12.2.1121
New Feature: In-game Waypoint Markers
- Features include: Labels, waypoint icons, beams (beacons), and font size
- New Waypoint Options dialog provides customization of in-game waypoint display
New feature: Waypoint Editor
- Multiple dimension support, color picker, error-checking (form validation)
- In-game: Use the "B" key to create a Waypoint at your location and open the Waypoint Editor
- Full-screen Map: Double-click anywhere on the map to open the Waypoint Editor
New feature: Waypoint Manager
- Features include: Find on Map, Teleport To (if permitted), Sort by Name or Distance, Filter by Dimension, Toggle all On/Off, Edit, and Delete
- In-game: Use CTRL-"B" to directly open the Waypoint Manager
- Full-screen Map: Use the "Waypoints" button to open the Waypoint Manager
- Use the Help dialog to import waypoints from Rei's MiniMap or VoxelMap (Zan's MiniMap)
New feature: Master Options
- In-game Master Options dialog provides central point to enable major functions and open specific Options dialogs.
New feature: General Display Options
- New dialog shows common full-map options and Minimap options side-by-side
MiniMap Improvements
- Mob/player locations and headings now update in real-time (Unlimited Edition)
- Sneaking entities (usually players) will no longer appear on the radar (Unlimited Edition)
- Offscreen waypoints now show icons on top of MiniMap frame (instead of half-circles under the frame)
- Uses explicit coordinates designations. For example: "x:982, z:-520, y:70"
- MiniMap Options can now be customized differently than the Fullscreen Map options
- MiniMap Options dialog shows FPS so you can see performance impact of option changes
- New option to Show/Hide "self" (blue arrow in center) on MiniMap
- New option to Change icon sizes on MiniMap
- New Small Size added, old "Small" is now "Medium"
- New option to Force Unicode for display of FPS and Location labels
- Player skin icons now smaller
Full-screen Map Improvements
- Block coordinates under your mouse are now displayed at the bottom of the screen. Elevation and biome are also shown if that chunk is loaded.
- Double-click anywhere on the map to open the Waypoint Editor
- Double-click an existing Waypoint to open it in the Waypoint Manager
- Mob/player locations and headings now update in real-time (Unlimited Edition)
- Sneaking entities (usually players) will no longer appear on the radar (Unlimited Edition)
- Uses explicit coordinates designations. For example: "x:982, z:-520, y:70"
- A single-click will highlight the block as long as your mouse is still over it.
- Added "Caves:On/Off" button to full-screen map (Unlimited Edition)
Misc. Improvements:
- Improved cave-mapping and surface mapping. Floating glass and stained glass now supported.
- Default chunk_offset changed from 5 to 8
- Minor facelift to web map controls
- The journeyMap.properties file has been migrated to multiple files in journeyMap/config/. Many properties are now configurable instead of hard-coded.
- Chat warning now displayed when OutOfMemoryError or LinkageError encountered
- Chat warning now displayed when logging level set below INFO
- JourneyMap logger now tied into FML logger for cleaner FML log output
Performance Improvements:
- Faster map updates via listeners for block placement, removal, and numerous events like TNT explosions
- Mob/player radar operations are now an order of magnitude faster
- In-game maps are more efficient about checking render steps are within the active viewport; should improve pan/zoom update speeds on slower machines
- Minimap render pass simplified
Bugfixes
- In-game full-screen map: Waypoint positioning was erratic when panning map
- In-game maps: Label positions and Mobs positions were jittery during map movement
- In-game maps: Surface map tiles would "show through" in un-mapped underground areas
- Full-screen Map "Follow" didn't reset to true after changing worlds.
- Pressing "J" didn't exit full-screen map for some players.
- Minimap disappeared after opening inventory in full-screen map
- Minimap didn't show off-screen waypoint locators along edges
- VoxelMap 1.7.2 waypoints were not recognized
- Double-high grass color was gray instead of determined by biome
- Improved handling of errors produced by custom biomes. (Looking at you, Mystcraft).
- Improved log messages when detection of Rei's/Voxelmap encounters a problem
- Biome colors weren't properly caching
- Minimap wouldn't show if Voxel/Rei's loaded, even if "enabled" manually set to true
- Crash when sound event from other mods didn't have an actual sound or name (NullPointerException)
- Keybinding customizations sometimes wouldn't save after restart
Known issues
- (AW2-6EE-Z3QB): Maps overwrite on multi-world servers because the world seed is no longer provided by the MC server PLEASE SUPPORT THIS FEATURE REQUEST TO MOJANG: http://www.minecraftforum.net/topic/1759032-world-uid-for-multi-world-servers/
- Languages which need to be updated: cs_CZ, de_DE, es_ES, fr_FR, it_IT, nl_NL, ru_RU, zh_CH