(What's Changed in JourneyMap Server 5.6.0b2)
Line 15: Line 15:
 
* There will be (initially-disabled) override file created for each dimension.  For example: <code>journeymap.server.op.dim0.config</code> and <code>journeymap.server.player.dim0.config</code>.  To enable the dimensional override files, set <code>"enabled":true</code> in each file as desired.
 
* There will be (initially-disabled) override file created for each dimension.  For example: <code>journeymap.server.op.dim0.config</code> and <code>journeymap.server.player.dim0.config</code>.  To enable the dimensional override files, set <code>"enabled":true</code> in each file as desired.
  
== DOCUMENTATION TBD ==
+
== Config File Options ==
  
Until docs are finished, you can get a basic understanding of features here: [https://bitbucket.org/TeamJM/journeymap-api/src/8439f59df33cebdaed2a402c7f88ea7f004b5f6d/src/main/java/journeymap/common/api/feature/Feature.java?at=1.12&fileviewer=file-view-default| Feature.java]
+
The config file is located here: ''(server folder)/configs/JourneyMapServer/(world).cfg . ''The following options in the config file can be modified to suit your needs.  Changes require a server restart.
 +
 
 +
=== DOCUMENTATION TBD ===
 +
 
 +
Until docs are finished, see [https://bitbucket.org/TeamJM/journeymap-api/src/8439f59df33cebdaed2a402c7f88ea7f004b5f6d/src/main/java/journeymap/common/api/feature/Feature.java?at=1.12&fileviewer=file-view-default| Feature.java] for a brief description of each Feature.
 +
 
 +
<div style="background-color:#efefef; border:1px; padding:5px">
 +
<code>
 +
{
 +
  "enabled": true,
 +
  "policies": {
 +
    "Action.Teleport": {
 +
      "survival": false, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Display.Compass": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Display.Fullscreen": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Display.Minimap": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Display.WaypointBeacon": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Display.WaypointManager": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Display.Webmap": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "MapType.Day": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "MapType.Night": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "MapType.Underground": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "MapType.Topo": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "MapType.Biome": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Radar.HostileMob": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Radar.NPC": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Radar.PassiveMob": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Radar.Player": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Radar.Vehicle": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    },
 +
    "Radar.Waypoint": {
 +
      "survival": true, "creative": true, "adventure": false, "spectator": false
 +
    }
 +
  }
 +
}
 +
</code>
 +
</div>

Revision as of 21:34, 14 January 2018

Version 5.6.0b2
The information in this page only applies to
JourneyMap 5.6.0b2

Note: If you are using an older version of JourneyMap, please consult the JourneyMap Server 5.0-5.2 or JourneyMapServer_5.3-5.5 pages

What's Changed in JourneyMap Server 5.6.0b2

  • The server configs in minecraft/journeymap/server/5.6 now provide the means to control fine-grained features of the JourneyMap client depending on user Game Type/Game Mode: Creative, Survival, Adventure, and Spectator.
  • There is a global journeymap.server.op.global.config file which defines what features are available to Opped players for the various Game Types. By default this config applies to all dimensions.
  • There is a global journeymap.server.player.global.config file which defines what features are available to non-Op players for the various Game Types. By default this config applies to all dimensions.
  • There will be (initially-disabled) override file created for each dimension. For example: journeymap.server.op.dim0.config and journeymap.server.player.dim0.config. To enable the dimensional override files, set "enabled":true in each file as desired.

Config File Options

The config file is located here: (server folder)/configs/JourneyMapServer/(world).cfg . The following options in the config file can be modified to suit your needs. Changes require a server restart.

DOCUMENTATION TBD

Until docs are finished, see Feature.java for a brief description of each Feature.

{

 "enabled": true,
 "policies": {
   "Action.Teleport": {
     "survival": false, "creative": true, "adventure": false, "spectator": false
   },
   "Display.Compass": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Display.Fullscreen": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Display.Minimap": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Display.WaypointBeacon": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Display.WaypointManager": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Display.Webmap": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "MapType.Day": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "MapType.Night": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "MapType.Underground": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "MapType.Topo": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "MapType.Biome": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Radar.HostileMob": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Radar.NPC": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Radar.PassiveMob": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Radar.Player": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Radar.Vehicle": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   },
   "Radar.Waypoint": {
     "survival": true, "creative": true, "adventure": false, "spectator": false
   }
 }

}